My story with The Escapists 2 began in ‘Center Perks 2.0’, the first full level after a short, albeit charming, tutorial mission that covers the basic mechanics of how to plot an escape. From the onset, one of the most important things to get a grasp on is the lay of the land, as it were each prison has its own unique layout, personnel (staff, guards, and prisoners), and challenges to overcome. The game places you into the daily routine of a prisoner with a singular end goal: escape, by any means possible. The Escapists, as a franchise, is simple in premise, yet complex in its execution. I’ll disclose it right now: I’m not good at these games, but I do enjoy the challenge that they present. This is the line that The Escapists series treads, but Team17‘s latest entry has refined the formula to make the game more accessible and enjoyable in every facet all without sacrificing on the challenge or strategy required. The series forms a bizarre mix for me I absolutely love sandbox titles that leave you to your own devices, but in the same breath I find it frustrating when so much of the game depends upon tireless trial-and-error layered with a certain amount of RNG (random number generation). I have a curious relationship with The Escapists franchise, and the most recent entry, The Escapists 2, works diligently to both change my preconceptions and reaffirm old ones. Software description provided by the publisher.Released On: AugGenre: Indie, Simulation, Strategy Reviewed On: Xbox One Also Available On: PC, PS4, Nintendo Switch Developer: Team17 Digital Ltd / Mouldy Toof Studios Publisher: Team17 Digital Ltd.
0 Comments
Leave a Reply. |